yangbear
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94ae2ffbb9
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fix: ShoseClickHandler回归OnMouseDown+SphereCollider(3.0)最简方案
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2026-07-06 04:29:52 +08:00 |
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yangbear
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5a394e8cad
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fix: ShoseClickHandler加全量点击诊断日志+collider强制enabled+匹配双名称
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2026-07-06 04:22:18 +08:00 |
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yangbear
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406714df7d
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fix: Physics.RaycastAll扫全部命中—Ground阻挡也不影响鞋子点击
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2026-07-05 21:33:49 +08:00 |
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yangbear
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431465e448
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fix: Shose用Update+Physics.Raycast替代OnMouseDown处理点击
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2026-07-05 21:31:08 +08:00 |
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yangbear
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8aa9fa3086
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fix: Shose collider强制设1.2+干掉DraggableObject+大字号点击日志
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2026-07-05 21:29:26 +08:00 |
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yangbear
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4f008e14a9
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fix: Shose描边加粗到0.06+collider半径扩到1.0
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2026-07-05 21:26:47 +08:00 |
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yangbear
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fa5c096b6e
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fix: ShoseClickHandler—模型保持可见+外圈描边+sphereCollider非trigger
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2026-07-05 21:11:47 +08:00 |
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yangbear
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25b383a769
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fix: ShoseClickHandler加固—空指针防护+debug日志+自动补collider
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2026-07-05 19:59:36 +08:00 |
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yangbear
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609b310583
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feat: 全面重写—shader模型描边+Shose→ping→chanraotuibu→ping第二轮
- ShoseClickHandler: shader描边,点击移动Shose到ShosePoint+激活ping.004
- PingClickHandler: shader描边两阶段,第一轮完激活chanraotuibu
- ChanraoTuibuHandler: shader描边,点击后亮起ping第二轮边框
- TouchPositionHandler: point1激活Shose而非chanraotuibu
- 所有Handler用Custom/OutlineUnlit shader(_MainColor.a=0)实现模型精准描边
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2026-07-05 02:53:50 +08:00 |
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