fix: Shose BoxCollider精确匹配mesh+OnDrawGizmos可视化+全量日志

This commit is contained in:
yangbear
2026-07-06 04:33:05 +08:00
parent 94ae2ffbb9
commit 80fffd41e1
2 changed files with 71 additions and 5 deletions
@@ -5,16 +5,39 @@ public class ShoseClickHandler : MonoBehaviour
public GameObject nextObject;
public Transform targetPoint;
private MeshRenderer _outlineMesh;
private Bounds _meshBounds;
private bool _clicked;
void Start()
{
var col = GetComponent<Collider>();
if (col == null) { col = gameObject.AddComponent<SphereCollider>(); ((SphereCollider)col).radius = 3f; }
col.enabled = true;
// 用模型的精确 Bounds 设 BoxCollider
var mf = GetComponent<MeshFilter>();
if (mf == null) mf = GetComponentInChildren<MeshFilter>();
if (mf != null && mf.sharedMesh != null)
{
_meshBounds = mf.sharedMesh.bounds;
var col = GetComponent<BoxCollider>();
if (col == null) col = gameObject.AddComponent<BoxCollider>();
// 移除旧 SphereCollider
var oldCol = GetComponent<SphereCollider>();
if (oldCol != null) Destroy(oldCol);
col.center = _meshBounds.center;
col.size = _meshBounds.size * 1.2f; // 稍微扩大一点好点
col.enabled = true;
Debug.Log($"[ShoseClick] BoxCollider center={col.center} size={col.size} bounds={_meshBounds}");
}
else
{
// fallback
var col = gameObject.AddComponent<SphereCollider>();
col.radius = 3f;
col.enabled = true;
Debug.LogWarning("[ShoseClick] 无MeshFilter,用SphereCollider fallback");
}
CreateOutlineMesh();
StartCoroutine(BlinkOutline());
Debug.Log($"[ShoseClick] Start obj={gameObject.name} col={col.enabled} radius={((SphereCollider)col).radius}");
Debug.Log($"[ShoseClick] Start done. obj={gameObject.name} pos={transform.position} scale={transform.lossyScale}");
}
void CreateOutlineMesh()
@@ -45,12 +68,35 @@ public class ShoseClickHandler : MonoBehaviour
void OnMouseDown()
{
Debug.Log($"[ShoseClick] OnMouseDown fired! clicked={_clicked} mousePos={Input.mousePosition}");
if (_clicked) return;
_clicked = true;
Debug.Log("[ShoseClick] ★ 模型被点击了! ★");
StopAllCoroutines();
if (_outlineMesh != null) _outlineMesh.enabled = false;
if (targetPoint != null) { transform.position = targetPoint.position; transform.rotation = targetPoint.rotation; }
if (targetPoint != null) { transform.position = targetPoint.position; transform.rotation = targetPoint.rotation; Debug.Log($"[ShoseClick] 移动到 {targetPoint.name} pos={targetPoint.position}"); }
if (nextObject != null) nextObject.SetActive(true);
}
#if UNITY_EDITOR
void OnDrawGizmos()
{
var col = GetComponent<BoxCollider>();
if (col != null)
{
Gizmos.color = Color.green;
Gizmos.matrix = transform.localToWorldMatrix;
Gizmos.DrawWireCube(col.center, col.size);
}
else
{
var sc = GetComponent<SphereCollider>();
if (sc != null)
{
Gizmos.color = Color.green;
Gizmos.DrawWireSphere(transform.position, sc.radius);
}
}
}
#endif
}
@@ -10,6 +10,26 @@
"type": "UnityEngine.ProBuilder.SemVer, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "preferences.version",
"value": "{\"m_Value\":{\"m_Major\":5,\"m_Minor\":2,\"m_Patch\":4,\"m_Build\":-1,\"m_Type\":\"\",\"m_Metadata\":\"\",\"m_Date\":\"\"}}"
},
{
"type": "UnityEngine.ProBuilder.LogLevel, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "log.level",
"value": "{\"m_Value\":3}"
},
{
"type": "UnityEngine.ProBuilder.LogOutput, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "log.output",
"value": "{\"m_Value\":1}"
},
{
"type": "System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "log.path",
"value": "{\"m_Value\":\"ProBuilderLog.txt\"}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "lightmapping.autoUnwrapLightmapUV",
"value": "{\"m_Value\":true}"
}
]
}