fix: 修复 UI 导航流程,添加 Debug.Log 完整日志
- 重写 PageController.cs,为所有按钮回调添加完整 Debug.Log - 自动修复 _btnFixationBack:未赋值时自动查找 FixationPanel/BtnBack - 自动修复 _btnExperimentBack:未赋值时自动查找 ExperimentPanel/Navbar/BtnBack - 删除失效的 Canvas 根级冗余 BtnFixationBack - 添加 3D 角色模型资源(man/woman 模型、动画、TextMesh Pro) - 添加 ExperimentPanel UI 资源和 TrainingBackground 素材 测试方法:进入 Play 模式,查看 Console 以验证每个按钮的绑定状态和点击回调是否正常触发。
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using TMPro;
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using UnityEngine;
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public class DropdownSample: MonoBehaviour
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{
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[SerializeField]
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private TextMeshProUGUI text = null;
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[SerializeField]
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private TMP_Dropdown dropdownWithoutPlaceholder = null;
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[SerializeField]
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private TMP_Dropdown dropdownWithPlaceholder = null;
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public void OnButtonClick()
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{
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text.text = dropdownWithPlaceholder.value > -1 ? "Selected values:\n" + dropdownWithoutPlaceholder.value + " - " + dropdownWithPlaceholder.value : "Error: Please make a selection";
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}
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}
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