f0a6b96da5
- 删除重复 Ground - 创建 [Managers] 空物体,挂载 GameManager + StepManager + ExperimentFlowCoordinator + AudioManager - Main Camera 挂载 InteractionSystem - 伤者 InjectedPerson 下创建 5 个交互子物体 (InjuryVisual/Swelling/Pain/VitalSigns/Neuro) - 创建绑带位置、踝关节、衬垫、夹板位置等空物体 - 道具摆放到位:伤者(2,0.05,5) 施救者(3,0,5) 鞋(2.7,0.15,5.5) 绷带/夹板/急救箱在旁 - InjuryLeg Tag 修正,Ground Tag 修正 - 全部新脚本同步导入 (ExperimentTypes/StepData/ExperimentConfig/StepManager/GameManager/ExperimentFlowCoordinator/InteractionSystem/DraggableObject/HighlightEffect/UIManager/ExamPopup/ScoreDisplay/VideoController/AudioManager/CharacterAnimController/StepAnimationHandler) - 旧脚本 (ExperimentController/ConfigLoader/AnimationController/HUDController/VideoPlayerController/PopupSystem/ModeSelectionUI) 全部兼容修复或 stub - 编译通过,0 错误 - Canvas 挂载 UIManager
52 lines
478 B
Plaintext
52 lines
478 B
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!78 &1
|
|
TagManager:
|
|
serializedVersion: 2
|
|
tags:
|
|
- InjuredPerson
|
|
- Rescuer
|
|
- Shoe
|
|
- Bandage
|
|
- Splint
|
|
- FirstAidKit
|
|
- InjuryLeg
|
|
- Ground
|
|
layers:
|
|
- Default
|
|
- TransparentFX
|
|
- Ignore Raycast
|
|
-
|
|
- Water
|
|
- UI
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
m_SortingLayers:
|
|
- name: Default
|
|
uniqueID: 0
|
|
locked: 0
|