Files
VFSUnity/Doc/WebGLBuildSever/node_modules/iconv-lite/lib/streams.js
T
yangbear 0a1fce450c fix: 清理AI遗留代码,修复场景配置
- 删除三套旧菜单系统 (MainMenu.cs, MainMenuUI.cs, ModeSelectionUI.cs)
- Ground 添加 BoxCollider 并设置 tag 为 Ground
- UIManager.OnReturnClicked 改为通过 PageController 返回首页
- PageController 增加 ReturnToHome 方法,管理 BtnFixationBack 可见性
- 清理废弃场景 Experiment.unity / ModeSelection.unity 及历史截图
2026-06-25 04:37:45 +08:00

122 lines
3.3 KiB
JavaScript

"use strict";
var Buffer = require("buffer").Buffer,
Transform = require("stream").Transform;
// == Exports ==================================================================
module.exports = function(iconv) {
// Additional Public API.
iconv.encodeStream = function encodeStream(encoding, options) {
return new IconvLiteEncoderStream(iconv.getEncoder(encoding, options), options);
}
iconv.decodeStream = function decodeStream(encoding, options) {
return new IconvLiteDecoderStream(iconv.getDecoder(encoding, options), options);
}
iconv.supportsStreams = true;
// Not published yet.
iconv.IconvLiteEncoderStream = IconvLiteEncoderStream;
iconv.IconvLiteDecoderStream = IconvLiteDecoderStream;
iconv._collect = IconvLiteDecoderStream.prototype.collect;
};
// == Encoder stream =======================================================
function IconvLiteEncoderStream(conv, options) {
this.conv = conv;
options = options || {};
options.decodeStrings = false; // We accept only strings, so we don't need to decode them.
Transform.call(this, options);
}
IconvLiteEncoderStream.prototype = Object.create(Transform.prototype, {
constructor: { value: IconvLiteEncoderStream }
});
IconvLiteEncoderStream.prototype._transform = function(chunk, encoding, done) {
if (typeof chunk != 'string')
return done(new Error("Iconv encoding stream needs strings as its input."));
try {
var res = this.conv.write(chunk);
if (res && res.length) this.push(res);
done();
}
catch (e) {
done(e);
}
}
IconvLiteEncoderStream.prototype._flush = function(done) {
try {
var res = this.conv.end();
if (res && res.length) this.push(res);
done();
}
catch (e) {
done(e);
}
}
IconvLiteEncoderStream.prototype.collect = function(cb) {
var chunks = [];
this.on('error', cb);
this.on('data', function(chunk) { chunks.push(chunk); });
this.on('end', function() {
cb(null, Buffer.concat(chunks));
});
return this;
}
// == Decoder stream =======================================================
function IconvLiteDecoderStream(conv, options) {
this.conv = conv;
options = options || {};
options.encoding = this.encoding = 'utf8'; // We output strings.
Transform.call(this, options);
}
IconvLiteDecoderStream.prototype = Object.create(Transform.prototype, {
constructor: { value: IconvLiteDecoderStream }
});
IconvLiteDecoderStream.prototype._transform = function(chunk, encoding, done) {
if (!Buffer.isBuffer(chunk))
return done(new Error("Iconv decoding stream needs buffers as its input."));
try {
var res = this.conv.write(chunk);
if (res && res.length) this.push(res, this.encoding);
done();
}
catch (e) {
done(e);
}
}
IconvLiteDecoderStream.prototype._flush = function(done) {
try {
var res = this.conv.end();
if (res && res.length) this.push(res, this.encoding);
done();
}
catch (e) {
done(e);
}
}
IconvLiteDecoderStream.prototype.collect = function(cb) {
var res = '';
this.on('error', cb);
this.on('data', function(chunk) { res += chunk; });
this.on('end', function() {
cb(null, res);
});
return this;
}