Files
VFSUnity/Doc/WebGLBuildSever/node_modules/gopd/test/index.js
T
yangbear 0a1fce450c fix: 清理AI遗留代码,修复场景配置
- 删除三套旧菜单系统 (MainMenu.cs, MainMenuUI.cs, ModeSelectionUI.cs)
- Ground 添加 BoxCollider 并设置 tag 为 Ground
- UIManager.OnReturnClicked 改为通过 PageController 返回首页
- PageController 增加 ReturnToHome 方法,管理 BtnFixationBack 可见性
- 清理废弃场景 Experiment.unity / ModeSelection.unity 及历史截图
2026-06-25 04:37:45 +08:00

37 lines
656 B
JavaScript

'use strict';
var test = require('tape');
var gOPD = require('../');
test('gOPD', function (t) {
t.test('supported', { skip: !gOPD }, function (st) {
st.equal(typeof gOPD, 'function', 'is a function');
var obj = { x: 1 };
st.ok('x' in obj, 'property exists');
// @ts-expect-error TS can't figure out narrowing from `skip`
var desc = gOPD(obj, 'x');
st.deepEqual(
desc,
{
configurable: true,
enumerable: true,
value: 1,
writable: true
},
'descriptor is as expected'
);
st.end();
});
t.test('not supported', { skip: !!gOPD }, function (st) {
st.notOk(gOPD, 'is falsy');
st.end();
});
t.end();
});