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VFSUnity
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1cd201da607db0757f39c880bc7e4772f5288efb
VFSUnity
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Assets
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Animations
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FbxAnimation
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Animation
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History
yangbear
1cd201da60
fix: 去掉Shoot的while循环,改为纯WaitForSeconds避免干扰Animator
...
用户已修复Animator Controller中Shoot循环问题,代码端不再需要每帧SetBool(IsFull,false)
2026-06-30 00:57:32 +08:00
..
man2Idle.anim
fix: 片头动画改为用户触发而非自动播放
2026-06-29 20:25:57 +08:00
man2Idle.anim.meta
fix: 片头动画改为用户触发而非自动播放
2026-06-29 20:25:57 +08:00
manfull.anim
fix: 片头动画改为用户触发而非自动播放
2026-06-29 20:25:57 +08:00
manfull.anim.meta
fix: 片头动画改为用户触发而非自动播放
2026-06-29 20:25:57 +08:00
manIdle.anim
fix: 片头动画改为用户触发而非自动播放
2026-06-29 20:25:57 +08:00
manIdle.anim.meta
fix: 片头动画改为用户触发而非自动播放
2026-06-29 20:25:57 +08:00
manInjury.anim
fix: 片头动画改为用户触发而非自动播放
2026-06-29 20:25:57 +08:00
manInjury.anim.meta
fix: 片头动画改为用户触发而非自动播放
2026-06-29 20:25:57 +08:00
Shoot.anim
fix: 去掉Shoot的while循环,改为纯WaitForSeconds避免干扰Animator
2026-06-30 00:57:32 +08:00
Shoot.anim.meta
fix: 片头动画改为用户触发而非自动播放
2026-06-29 20:25:57 +08:00
womanIdel.anim
fix: 去掉Shoot的while循环,改为纯WaitForSeconds避免干扰Animator
2026-06-30 00:57:32 +08:00
womanIdel.anim.meta
fix: 片头动画改为用户触发而非自动播放
2026-06-29 20:25:57 +08:00