Commit Graph

4 Commits

Author SHA1 Message Date
yangbear 5b7d114e21 fix: 修复FixationPanel和ExperimentPanel的按钮无响应与缩放问题
- FixationPanel/ExperimentPanel: raycastTarget设为false,防止背景Image阻断子按钮点击
- FixationPanel/ExperimentPanel: RectTransform anchor改为(0,0)-(1,1)全屏拉伸,与HomePagePanel/ModeSelectPanel一致
- 删除旧版Canvas/BtnFixationBack遗留按钮
- Panel背景Image不再作为raycast目标,保证子按钮可点击
2026-06-25 05:03:06 +08:00
yangbear b999148a0e fix: 修复ExperimentPanel按钮无响应问题,新增OnExperimentBackClicked回调,清理遗留的BtnFixationBack显隐逻辑 2026-06-25 04:55:41 +08:00
yangbear 0a1fce450c fix: 清理AI遗留代码,修复场景配置
- 删除三套旧菜单系统 (MainMenu.cs, MainMenuUI.cs, ModeSelectionUI.cs)
- Ground 添加 BoxCollider 并设置 tag 为 Ground
- UIManager.OnReturnClicked 改为通过 PageController 返回首页
- PageController 增加 ReturnToHome 方法,管理 BtnFixationBack 可见性
- 清理废弃场景 Experiment.unity / ModeSelection.unity 及历史截图
2026-06-25 04:37:45 +08:00
yangbear f0a6b96da5 feat: MCP Unity 场景优化 — 完整交互体系搭建
- 删除重复 Ground
- 创建 [Managers] 空物体,挂载 GameManager + StepManager + ExperimentFlowCoordinator + AudioManager
- Main Camera 挂载 InteractionSystem
- 伤者 InjectedPerson 下创建 5 个交互子物体 (InjuryVisual/Swelling/Pain/VitalSigns/Neuro)
- 创建绑带位置、踝关节、衬垫、夹板位置等空物体
- 道具摆放到位:伤者(2,0.05,5) 施救者(3,0,5) 鞋(2.7,0.15,5.5) 绷带/夹板/急救箱在旁
- InjuryLeg Tag 修正,Ground Tag 修正
- 全部新脚本同步导入 (ExperimentTypes/StepData/ExperimentConfig/StepManager/GameManager/ExperimentFlowCoordinator/InteractionSystem/DraggableObject/HighlightEffect/UIManager/ExamPopup/ScoreDisplay/VideoController/AudioManager/CharacterAnimController/StepAnimationHandler)
- 旧脚本 (ExperimentController/ConfigLoader/AnimationController/HUDController/VideoPlayerController/PopupSystem/ModeSelectionUI) 全部兼容修复或 stub
- 编译通过,0 错误
- Canvas 挂载 UIManager
2026-06-24 02:33:48 +08:00