Move fracture voice from Shose click to Point2 click
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@@ -72,6 +72,16 @@ public class Point2ClickHandler : MonoBehaviour
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}
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}
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// 播放语音
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var am = FindObjectOfType<AudioManager>();
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if (am != null)
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{
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#if UNITY_EDITOR
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var fractureClip = UnityEditor.AssetDatabase.LoadAssetAtPath<AudioClip>("Assets/Audio/people/伤员左大腿疑似骨折,无伤口.mp3");
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if (fractureClip != null) am.PlayVoice(fractureClip);
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#endif
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}
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if (nextObject != null)
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{
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var shoseHandler = nextObject.GetComponent<ShoseClickHandler>();
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