From 9ce2bccbeb79312e07c7c547b07b8a59ee9b07d3 Mon Sep 17 00:00:00 2001 From: yangbear Date: Tue, 30 Jun 2026 23:12:24 +0800 Subject: [PATCH] =?UTF-8?q?fix:=20=E5=AE=9E=E9=AA=8C=E5=90=AF=E5=8A=A8?= =?UTF-8?q?=E6=97=B6=E6=81=A2=E5=A4=8D=E6=98=BE=E7=A4=BATipPanel=E5=92=8CD?= =?UTF-8?q?ialogueBubble?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit HideAllPages()隐藏了这两个面板,ActivateExperimentObjects()中补上显示 --- Assets/Scripts/UI/PageController.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Assets/Scripts/UI/PageController.cs b/Assets/Scripts/UI/PageController.cs index 620babc..545ff55 100644 --- a/Assets/Scripts/UI/PageController.cs +++ b/Assets/Scripts/UI/PageController.cs @@ -354,7 +354,8 @@ public class PageController : MonoBehaviour var point1 = touch.transform.GetChild(0).gameObject; point1.SetActive(true); Debug.Log("PageController: touchArray/point1 已显示"); - } + var tipPanel = GameObject.Find("TipPanel"); if (tipPanel != null) tipPanel.SetActive(true); + var dialogue = GameObject.Find("DialogueBubble"); if (dialogue != null) dialogue.SetActive(true); } }