diff --git a/Assets/Audio/backgroundMusic.mp3 b/Assets/Audio/backgroundMusic.mp3 new file mode 100644 index 0000000..5bf817c Binary files /dev/null and b/Assets/Audio/backgroundMusic.mp3 differ diff --git a/Assets/Audio/backgroundMusic.mp3.meta b/Assets/Audio/backgroundMusic.mp3.meta new file mode 100644 index 0000000..f7253dc --- /dev/null +++ b/Assets/Audio/backgroundMusic.mp3.meta @@ -0,0 +1,23 @@ +fileFormatVersion: 2 +guid: 4f431e6ae1b9f4b94a61c31fe630647a +AudioImporter: + externalObjects: {} + serializedVersion: 7 + defaultSettings: + serializedVersion: 2 + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + preloadAudioData: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Audio/homeBackgroundMusic.mp3 b/Assets/Audio/homeBackgroundMusic.mp3 new file mode 100644 index 0000000..c9cfd7c Binary files /dev/null and b/Assets/Audio/homeBackgroundMusic.mp3 differ diff --git a/Assets/Audio/homeBackgroundMusic.mp3.meta b/Assets/Audio/homeBackgroundMusic.mp3.meta new file mode 100644 index 0000000..e0d5b94 --- /dev/null +++ b/Assets/Audio/homeBackgroundMusic.mp3.meta @@ -0,0 +1,23 @@ +fileFormatVersion: 2 +guid: 28a93a41087664f1d9f83a456d17928f +AudioImporter: + externalObjects: {} + serializedVersion: 7 + defaultSettings: + serializedVersion: 2 + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + preloadAudioData: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Audio/people.meta b/Assets/Audio/people.meta new file mode 100644 index 0000000..24878ac --- /dev/null +++ b/Assets/Audio/people.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 87e927868a894498293a31d4eb36f2a4 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Audio/people/伤员一切正常,包扎完毕.mp3 b/Assets/Audio/people/伤员一切正常,包扎完毕.mp3 new file mode 100644 index 0000000..3b5e487 Binary files /dev/null and b/Assets/Audio/people/伤员一切正常,包扎完毕.mp3 differ diff --git a/Assets/Audio/people/伤员一切正常,包扎完毕.mp3.meta b/Assets/Audio/people/伤员一切正常,包扎完毕.mp3.meta new file mode 100644 index 0000000..205d7aa --- /dev/null +++ b/Assets/Audio/people/伤员一切正常,包扎完毕.mp3.meta @@ -0,0 +1,23 @@ +fileFormatVersion: 2 +guid: 845a704b4410b4393ab9327bfaf9d3ec +AudioImporter: + externalObjects: {} + serializedVersion: 7 + defaultSettings: + serializedVersion: 2 + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + preloadAudioData: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Audio/people/伤员左大腿疑似骨折,无伤口.mp3 b/Assets/Audio/people/伤员左大腿疑似骨折,无伤口.mp3 new file mode 100644 index 0000000..7cef025 Binary files /dev/null and b/Assets/Audio/people/伤员左大腿疑似骨折,无伤口.mp3 differ diff --git a/Assets/Audio/people/伤员左大腿疑似骨折,无伤口.mp3.meta b/Assets/Audio/people/伤员左大腿疑似骨折,无伤口.mp3.meta new file mode 100644 index 0000000..bb6e30c --- /dev/null +++ b/Assets/Audio/people/伤员左大腿疑似骨折,无伤口.mp3.meta @@ -0,0 +1,23 @@ +fileFormatVersion: 2 +guid: 0f561ebe499594da29e31277de2f8a1f +AudioImporter: + externalObjects: {} + serializedVersion: 7 + defaultSettings: + serializedVersion: 2 + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + preloadAudioData: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Audio/people/周围环境安全,我是救护志愿者,我可以帮助您吗.mp3 b/Assets/Audio/people/周围环境安全,我是救护志愿者,我可以帮助您吗.mp3 new file mode 100644 index 0000000..96b5f38 Binary files /dev/null and b/Assets/Audio/people/周围环境安全,我是救护志愿者,我可以帮助您吗.mp3 differ diff --git a/Assets/Audio/people/周围环境安全,我是救护志愿者,我可以帮助您吗.mp3.meta b/Assets/Audio/people/周围环境安全,我是救护志愿者,我可以帮助您吗.mp3.meta new file mode 100644 index 0000000..d601ff1 --- /dev/null +++ b/Assets/Audio/people/周围环境安全,我是救护志愿者,我可以帮助您吗.mp3.meta @@ -0,0 +1,23 @@ +fileFormatVersion: 2 +guid: 6934b8b2c79df41118a058e984de2a7b +AudioImporter: + externalObjects: {} + serializedVersion: 7 + defaultSettings: + serializedVersion: 2 + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + preloadAudioData: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Audio/start.meta b/Assets/Audio/start.meta new file mode 100644 index 0000000..8650796 --- /dev/null +++ b/Assets/Audio/start.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c4e92e5c3ec474a37b6f9e06e6aa1397 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Audio/basketballSound.wav b/Assets/Audio/start/basketballSound.wav similarity index 100% rename from Assets/Audio/basketballSound.wav rename to Assets/Audio/start/basketballSound.wav diff --git a/Assets/Audio/basketballSound.wav.meta b/Assets/Audio/start/basketballSound.wav.meta similarity index 100% rename from Assets/Audio/basketballSound.wav.meta rename to Assets/Audio/start/basketballSound.wav.meta diff --git a/Assets/Audio/start/mancall.wav b/Assets/Audio/start/mancall.wav new file mode 100644 index 0000000..14b2546 Binary files /dev/null and b/Assets/Audio/start/mancall.wav differ diff --git a/Assets/Audio/start/mancall.wav.meta b/Assets/Audio/start/mancall.wav.meta new file mode 100644 index 0000000..5e5ecfa --- /dev/null +++ b/Assets/Audio/start/mancall.wav.meta @@ -0,0 +1,23 @@ +fileFormatVersion: 2 +guid: bc5816d37e79f4461a243f63cd20c925 +AudioImporter: + externalObjects: {} + serializedVersion: 7 + defaultSettings: + serializedVersion: 2 + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + preloadAudioData: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Animation/OpeningFlowController.cs b/Assets/Scripts/Animation/OpeningFlowController.cs index 57bb831..87c8c38 100644 --- a/Assets/Scripts/Animation/OpeningFlowController.cs +++ b/Assets/Scripts/Animation/OpeningFlowController.cs @@ -119,40 +119,27 @@ public class OpeningFlowController : MonoBehaviour { Debug.Log("=== [OpeningFlow] 片头动画流程开始 ==="); - // 重置 + 等一帧让 Animator 处理 - if (_manAnimator != null) - { - _manAnimator.SetBool("IsStart", false); - _manAnimator.SetBool("IsFull", false); - } + if (_manAnimator != null) { _manAnimator.SetBool("IsStart", false); _manAnimator.SetBool("IsFull", false); } yield return null; - // Step 1: Idle 1s Debug.Log("[OpeningFlow] Step1: man + man2 Idle (1s)"); yield return new WaitForSeconds(1f); - // Step 2: Shoot 3.15s —— 直接 Play,不走 Animator 过渡 + // Step 2: Shoot + 篮球音效 Debug.Log("[OpeningFlow] Step2: Shoot 开始"); - if (_manAnimator != null) - { - _manAnimator.Play("Shoot", 0, 0f); - Debug.Log("[OpeningFlow] Shoot Play 已触发"); - } + if (_basketballClip != null) AudioSource.PlayClipAtPoint(_basketballClip, Camera.main != null ? Camera.main.transform.position : Vector3.zero); + if (_manAnimator != null) { _manAnimator.Play("Shoot", 0, 0f); Debug.Log("[OpeningFlow] Shoot Play 已触发"); } yield return new WaitForSeconds(3.15f); Debug.Log("[OpeningFlow] Step2: Shoot 结束"); - // Step 3: 摔倒 manfull 2.1s + 停留 2s + // Step 3: 摔倒 + manCall 音效 Debug.Log("[OpeningFlow] Step3: manfull 开始"); - if (_manAnimator != null) - { - _manAnimator.Play("manfull", 0, 0f); - Debug.Log("[OpeningFlow] manfull Play 已触发"); - } + if (_manAnimator != null) { _manAnimator.Play("manfull", 0, 0f); } yield return new WaitForSeconds(2.1f); + if (_manCallClip != null) AudioSource.PlayClipAtPoint(_manCallClip, Camera.main != null ? Camera.main.transform.position : Vector3.zero); Debug.Log("[OpeningFlow] manfull 播放完成, 停留 2s"); yield return new WaitForSeconds(2f); - // Step 4: 黑幕 Debug.Log("[OpeningFlow] Step4: 黑幕"); yield return StartCoroutine(FadeBlackScreen(0f, 1f)); @@ -206,4 +193,9 @@ public class OpeningFlowController : MonoBehaviour [Header("=== 开关 ===")] [SerializeField] private bool _enableOpeningFlow = true; + + + [Header("=== 音效 ===")] + [SerializeField] private AudioClip _basketballClip; + [SerializeField] private AudioClip _manCallClip; }