Swap order: Shose now triggers Ping, and Ping triggers ChanraoTuibu. Final voice moved to ChanraoTuibu.
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@@ -122,14 +122,22 @@ public class PingClickHandler : MonoBehaviour
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if (activePingCount == 0)
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{
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Debug.Log("[PingClick] 所有的 ping 都已经绑成 chanrao 了!播放完成语音。");
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var am = FindObjectOfType<AudioManager>();
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if (am != null)
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Debug.Log("[PingClick] 所有的 ping 都已经绑成 chanrao 了!现在激活 chanraotuibu。");
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var chanraotuibu = GameObject.Find("chanraotuibu");
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if (chanraotuibu == null)
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{
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#if UNITY_EDITOR
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var finishClip = UnityEditor.AssetDatabase.LoadAssetAtPath<AudioClip>("Assets/Audio/people/伤员一切正常,包扎完毕.mp3");
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if (finishClip != null) am.PlayVoice(finishClip);
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#endif
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var mi = GameObject.Find("manInjury");
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if (mi != null)
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{
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var t = mi.transform.Find("chanraotuibu");
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if (t != null) chanraotuibu = t.gameObject;
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}
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}
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if (chanraotuibu != null)
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{
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chanraotuibu.SetActive(true);
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}
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// 隐藏视频面板
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