Optimize WebGL build and video loading

This commit is contained in:
yangbear
2026-07-14 00:16:34 +08:00
parent ecfc382b03
commit 53f856e44e
20 changed files with 203 additions and 33 deletions
+6 -6
View File
@@ -790,21 +790,21 @@ PlayerSettings:
blurSplashScreenBackground: 1
spritePackerPolicy:
webGLMemorySize: 32
webGLExceptionSupport: 1
webGLNameFilesAsHashes: 0
webGLExceptionSupport: 0
webGLNameFilesAsHashes: 1
webGLShowDiagnostics: 0
webGLDataCaching: 0
webGLDataCaching: 1
webGLDebugSymbols: 0
webGLEmscriptenArgs:
webGLModulesDirectory:
webGLTemplate: APPLICATION:PWA
webGLAnalyzeBuildSize: 0
webGLAnalyzeBuildSize: 1
webGLUseEmbeddedResources: 0
webGLCompressionFormat: 1
webGLWasmArithmeticExceptions: 0
webGLLinkerTarget: 1
webGLThreadsSupport: 0
webGLDecompressionFallback: 1
webGLDecompressionFallback: 0
webGLInitialMemorySize: 32
webGLMaximumMemorySize: 2048
webGLMemoryGrowthMode: 2
@@ -828,7 +828,7 @@ PlayerSettings:
QNX: 1
Stadia: 1
VisionOS: 1
WebGL: 1
WebGL: 2
Windows Store Apps: 1
XboxOne: 1
iPhone: 1