diff --git a/Assets/Scenes/main.unity b/Assets/Scenes/main.unity index 59ec817..f7950c6 100644 --- a/Assets/Scenes/main.unity +++ b/Assets/Scenes/main.unity @@ -4151,7 +4151,7 @@ Transform: m_GameObject: {fileID: 672771960} serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} - m_LocalPosition: {x: -9.026, y: -0, z: -8.122} + m_LocalPosition: {x: -8.752, y: -0, z: -8.122} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] diff --git a/Assets/Scripts/Interaction/ChanraoTuibuHandler.cs b/Assets/Scripts/Interaction/ChanraoTuibuHandler.cs index f69baa0..f9257af 100644 --- a/Assets/Scripts/Interaction/ChanraoTuibuHandler.cs +++ b/Assets/Scripts/Interaction/ChanraoTuibuHandler.cs @@ -25,7 +25,7 @@ public class ChanraoTuibuHandler : MonoBehaviour var mat = new Material(Shader.Find("Custom/OutlineUnlit")); mat.SetColor("_OutlineColor", new Color(0.2f, 0.5f, 1f, 1f)); mat.SetColor("_MainColor", new Color(0, 0, 0, 0)); - mat.SetFloat("_OutlineWidth", 0.03f); + mat.SetFloat("_OutlineWidth", 0.1f); var go = new GameObject("Outline"); go.transform.SetParent(transform, false); go.AddComponent().sharedMesh = mf.sharedMesh; diff --git a/Assets/Scripts/Interaction/PingClickHandler.cs b/Assets/Scripts/Interaction/PingClickHandler.cs index 73eb5f8..20933ff 100644 --- a/Assets/Scripts/Interaction/PingClickHandler.cs +++ b/Assets/Scripts/Interaction/PingClickHandler.cs @@ -31,7 +31,7 @@ public class PingClickHandler : MonoBehaviour var mat = new Material(Shader.Find("Custom/OutlineUnlit")); mat.SetColor("_OutlineColor", new Color(0.2f, 0.5f, 1f, 1f)); mat.SetColor("_MainColor", new Color(0, 0, 0, 0)); - mat.SetFloat("_OutlineWidth", 0.03f); + mat.SetFloat("_OutlineWidth", 0.1f); var go = new GameObject("Outline"); go.transform.SetParent(transform, false); go.AddComponent().sharedMesh = mf.sharedMesh; diff --git a/Assets/Scripts/Interaction/ShoseClickHandler.cs b/Assets/Scripts/Interaction/ShoseClickHandler.cs index 5613b5f..a4f9971 100644 --- a/Assets/Scripts/Interaction/ShoseClickHandler.cs +++ b/Assets/Scripts/Interaction/ShoseClickHandler.cs @@ -51,7 +51,7 @@ public class ShoseClickHandler : MonoBehaviour var mat = new Material(shader); mat.SetColor("_OutlineColor", new Color(0.2f, 0.5f, 1f, 1f)); mat.SetColor("_MainColor", new Color(0, 0, 0, 0)); - mat.SetFloat("_OutlineWidth", 0.06f); + mat.SetFloat("_OutlineWidth", 0.1f); var go = new GameObject("Outline"); go.transform.SetParent(transform, false); go.AddComponent().sharedMesh = mf.sharedMesh; diff --git a/ProjectSettings/VFXManager.asset b/ProjectSettings/VFXManager.asset index 3a95c98..93cb30a 100644 --- a/ProjectSettings/VFXManager.asset +++ b/ProjectSettings/VFXManager.asset @@ -3,10 +3,16 @@ --- !u!937362698 &1 VFXManager: m_ObjectHideFlags: 0 - m_IndirectShader: {fileID: 0} - m_CopyBufferShader: {fileID: 0} - m_SortShader: {fileID: 0} - m_StripUpdateShader: {fileID: 0} + m_IndirectShader: {fileID: 7200000, guid: 84a17cfa13e40ae4082ef42714f0a81c, type: 3} + m_CopyBufferShader: {fileID: 7200000, guid: 23c51f21a3503f6428b527b01f8a2f4e, type: 3} + m_SortShader: {fileID: 7200000, guid: ea257ca3cfb12a642a5025e612af6b2a, type: 3} + m_StripUpdateShader: {fileID: 7200000, guid: 8fa6c4009fe2a4d4486c62736fc30ad8, type: 3} + m_EmptyShader: {fileID: 4800000, guid: 33a2079f6a2db4c4eb2e44b33f4ddf6b, type: 3} m_RenderPipeSettingsPath: m_FixedTimeStep: 0.016666668 m_MaxDeltaTime: 0.05 + m_MaxScrubTime: 30 + m_CompiledVersion: 7 + m_RuntimeVersion: 35 + m_RuntimeResources: {fileID: 11400000, guid: bc10b42afe3813544bffd38ae2cd893d, type: 2} + m_BatchEmptyLifetime: 300